Toolbox

Toolbox Output

Gaming monetisation risk map

From project: game-shield

Contacts: david zendle

September 2, 2024

Gaming monetisation risk map

The way that video games make money has changed. Beginning in the mid-2000s, a novel monetisation strategy began to emerge in which games were not treated […]
September 2, 2024

Metasafe harm evidence base

The main goal of MetaSafeChild is to make Social Virtual Reality safer for children. The project aims to a) assess the potential harms faced by children […]