Prevalence and salience of problematic microtransactions in top-grossing mobile and PC games: a content analysis of user reviews

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Prevalence and salience of problematic microtransactions in top-grossing mobile and PC games: a content analysis of user reviews

Petrovskaya, E., Deterding, S., & Zendle, D. I.

Abstract

Microtransactions have become a major monetisation model in digital games, shaping their design, impacting player experience, and raising ethical concerns. Research in this area has chiefy focused on loot boxes. This begs the question whether other microtransactions might actually be more relevant and problematic for players. We therefore conducted a content analysis of negative player reviews (n=801) of top-grossing mobile and desktop games to determine which problematic microtransactions are most prevalent and salient for players. We found that problematic microtransactions with mobile games featuring more frequent and diferent techniques compared to desktop games. Across both, players minded issues related to fairness, transparency, and degraded user experience, supporting prior theoretical work, and importantly take issue with monetisation-driven design as such. We identify future research needs on why microtransactions in particular spark this critique, and which player communitiesit may be more or lessrepresentative of.
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